Another couple asks:
1) When opening up a location on the map, you have to left-hold-click to get the box to stay open, otherwise a single click results in it closing right away. This makes it a bit quirky to control and takes a little bit of focus away from the game to ensure these boxes open correctly. This was pretty minor when just using a tracker for a small amount of things, but now that entrance tracking very viable in EmoTracker, this is an area that could be improved by allowing a single left click to open these boxes. If nothing else, even a pack-specific setting to control this behavior would be great improvement to usability.
2) When running Door Rando, I utilize the Notes on Locations to mark when I need certain items to continue, like Somaria or a number of small keys. And what's nice with this is that when I hover over the location on the map, a little popup shows all of the items I marked as required there. This is very useful. My ask here is if there can be a way to programmatically add a blank 'Note with Items' to the Notes. This could save a couple of clicks throughout a run and also would open the possibility of loading items in here in bulk for a more seemless user experience.
3) In line with the previous ask, when hovering over a location with Notes attached, if there are multiple lines with small keys, it only shows the one key, as opposed to the number of keys that are actually there. This would help the user see the number of keys required without having to click thru to open the Notes. I also noticed you cannot have the same item referenced multiple times on the same line, I'm okay with the workaround of adding a new line for the extra keys, but I'm asking because I noticed it, and it could be helpful.
(edited)